getProjectileTarget
Client-side
Server-side
Shared
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This function returns the target of the specified projectile.
Syntax
getProjectileTarget ( )Code Examples
client
This example allows a player to send projectiles at other players.
function projectileCreating(command,targetPlayer) local x,y,z = getElementPosition(getLocalPlayer()) -- Get the position of the player local target = getPlayerFromName(targetPlayer) or nil -- Get the target, or set it to nil if no target specified local theProjectile = createProjectile(getLocalPlayer(),20,x,y,z+50,1.0,target) if (target) then outputChatBox("Created projectile's target: "..getPlayerName(getProjectileTarget(theProjectile))) else outputChatBox("Created projectile with no target") endendaddCommandHandler("rocket",projectileCreating) -- Bind the 'rocket' command to projectileCreating function