getTeamFromName
Client-side
Server-side
Shared
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This function finds a team element using the provided team name.
Syntax
getTeamFromName ( )Code Examples
server
This example creates a team, and sets the player's team to it's partial name:
-- Creates a red teamcreateTeam("Red", 255, 0, 0)
function joinRedTeam (source) local redteam = getTeamFromName("Red") if (redteam) then -- If the team was successfully created -- Sets the player's team by getting the partial name of the red team. setPlayerTeam(client, readteam) outputChatBox("You are now in the 'Red' team", source) else outputChatBox("Sorry, we can't set your team. An error occurred!", source) endend
--Add console command to join the team when 'joinTeam' is typed.addCommandHandler("jointeam", joinRedTeam)