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setCameraDrunkLevel

Client-side
Server-side
Shared

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Drunk effect is a wavy motion of the camera depicting the player being drunk. This function used to be called setCameraShakeLevel which has since been deprecated.

Syntax

setCameraDrunkLevel ( )

Code Examples

client

This example adds a/camdrunkcommand which allows any player to manually change its camera drunk level.

addCommandHandler( "camdrunk",
function( _, level )
local level = math.floor( level )
if level and level >= 0 and level <= 255 then
setCameraDrunkLevel( level )
outputChatBox( "Camera drunk level updated to " .. level .. "." )
else
outputChatBox( "Camera drunk level must be between 0 and 255." )
end
end
)