setServerPassword
Client-side
Server-side
Shared
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This function changes the password required to join the server to the given string.
Syntax
setServerPassword ( )Code Examples
server
This example adds two commands for you to use: setpassword and removepassword.
addCommandHandler( "setpassword", -- add a command handler for the command function( thePlayer, command, password ) if #password < 3 then -- check if the password is shorter than 3 letters outputChatBox( "The password needs to be atleast 3 letters long!", thePlayer ) -- tell the player that password was too short return -- abort command end local success = setServerPassword( password ) -- check whether changing password worked if success then outputChatBox( "Server password change to: " .. password, thePlayer ) -- if it did, tell the player else outputChatBox( "Failed to change servers password.", thePlayer ) -- if it didn't, tell the player end end)
addCommandHandler( "removepassword", -- add a command handler for the command function( thePlayer, command ) local success = setServerPassword( nil ) -- check whether removing password worked if success then outputChatBox( "Server password removed successfully", thePlayer ) -- if it did, tell the player else outputChatBox( "Failed to remove servers password.", thePlayer ) -- if it didn't, tell the player end end)