setWeaponClipAmmo
Client-side
Server-side
Shared
Pair: getWeaponClipAmmo
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This function sets the ammo left in a custom weapon's magazine/clip.
Syntax
setWeaponClipAmmo ( )Code Examples
client
This example adds a/weaponcommand that creates a M4 where the player uses it, and gives 1 clip ammo to it.
function createWeaponWithLowClipAmmo() local wep = createWeapon("m4", getElementPosition(localPlayer)) setWeaponClipAmmo(wep, 1) -- Give the weapon 1 clip ammo, so it will reload at the next shoot.endaddCommandHandler("weapon", createWeaponWithLowClipAmmo)