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engineRemoveShaderFromWorldTexture

Client-side
Server-side
Shared

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This function removes a shader from one or more world textures.

Syntax

engineRemoveShaderFromWorldTexture ( )

Code Examples

client

This example will remove a previously created shader from the "des_logwall" world texture

engineRemoveShaderFromWorldTexture ( myShader, "des_logwall" )

See Also

Engine Functions
Engine Elements