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engineStreamingGetUsedMemory

Client-side
Server-side
Shared

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This function gets the amount of memory (in bytes) used by the GTA streamer.

Syntax

engineStreamingGetUsedMemory ( )

Code Examples

client

This example gets the amount of memory used by the streamer when the resource starts:

addEventHandler ("onClientResourceStart", resourceRoot,
function ()
outputChatBox ("Used memory by the GTA streamer: "..engineStreamingGetUsedMemory ()..".")
end
)

See Also

Engine Functions
Engine Elements