getColorFilter
Client-side
Server-side
Shared
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This function is used to get the values of color filtering.
Tip
Normally the game is adding these colors to a screen to simulate weather effects. Sometimes it can be important to disable these effects. You can get rid of the effects by calling setColorFilter with zero values.
Syntax
getColorFilter ( )Code Examples
client
This example corrects color of dxDrawMaterialLine3D. But this method has some limit.
local testRT = dxCreateRenderTarget(32,32,true)
x,y,z = 0, 0, 4size = 4addEventHandler("onClientRender", root, function() dxSetRenderTarget(testRT,true) dxDrawRectangle(0,0,32,32,tocolor(255,255,255,255)) dxSetRenderTarget()
local aR,aG,aB,aA,bR,bG,bB,bA = getColorFilter(false) --Get current color filter local cR,cG,cB = 127/255+(aR*aA+bR*bA)/65535*0.5, 127/255+(aG*aA+bG*bA)/65535*0.5, 127/255+(aB*aA+bB*bA)/65535*0.5 --Calculate the result color of color filter dxDrawMaterialLine3D(x+size, y+size, z-0.95, x-size, y-size, z-0.95,false, testRT, size*2,tocolor(127, 127, 127, 255)) dxDrawMaterialLine3D(x+size+20, y+size, z-0.95, x-size+20, y-size, z-0.95,false, testRT, size*2,tocolor(127/cR, 127/cG, 127/cB, 255))end)See Also
World Functions
- areTrafficLightsLocked
- createSWATRope
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getBirdsEnabled
- getCloudsEnabled
- getColorFilter
- getCoronaReflectionsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGravity
- getGroundPosition
- getHeatHaze
- getInteriorFurnitureEnabled
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getJetpackWeaponEnabled
- getMinuteDuration
- getMoonSize
- getNearClipDistance
- getOcclusionsEnabled
- getPedsLODDistance
- getRainLevel
- getRoofPosition
- getScreenFromWorldPosition
- getSkyGradient
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getVehiclesLODDistance
- getWeather
- getWindVelocity
- getWorldFromScreenPosition
- getWorldProperty
- getZoneName
- isAmbientSoundEnabled
- isGarageOpen
- isLineOfSightClear
- isTimeFrozen
- isVolumetricShadowsEnabled
- isWorldSoundEnabled
- isWorldSpecialPropertyEnabled
- processLineAgainstMesh
- processLineOfSight
- removeGameWorld
- removeWorldModel
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetNearClipDistance
- resetPedsLODDistance
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetTimeFrozen
- resetVehiclesLODDistance
- resetVolumetricShadows
- resetWindVelocity
- resetWorldProperties
- resetWorldProperty
- resetWorldSounds
- restoreAllWorldModels
- restoreGameWorld
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setAmbientSoundEnabled
- setBirdsEnabled
- setCloudsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGrainLevel
- setGrainMultiplier
- setGravity
- setHeatHaze
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setJetpackMaxHeight
- setJetpackWeaponEnabled
- setMinuteDuration
- setMoonSize
- setNearClipDistance
- setOcclusionsEnabled
- setPedsLODDistance
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTimeFrozen
- setTrafficLightsLocked
- setTrafficLightState
- setVehiclesLODDistance
- setVolumetricShadowsEnabled
- setWeather
- setWeatherBlended
- setWindVelocity
- setWorldProperty
- setWorldSoundEnabled
- setWorldSpecialPropertyEnabled
- testLineAgainstWater
- testSphereAgainstWorld