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getPlayerMoney

Client-side
Server-side
Shared

Pair: setPlayerMoney

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Returns the amount of money a player currently has.

Note

The amount may vary between the server and client, you shouldn't trust the client side value to always be accurate.

Syntax

getPlayerMoney ( )

Code Examples

server

When a player types '/checkMoney' this example retrieves the player's money and outputs a message according to the value.

function checkMoney(thePlayer, command)
local money = getPlayerMoney(thePlayer) -- get the amount of money from the player who entered the command
if (money > 1000) then -- if money is more than 1000
outputChatBox("You are rich: " .. tostring(money), thePlayer) -- output this message together with the money
else
outputChatBox("Poor guy...", thePlayer) -- and else, output this message
end
end
addCommandHandler("checkMoney", checkMoney) -- add the console command

See Also