gettok
Client-side
Server-side
Shared
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This function splits a string using the given separating character and returns one specified substring.
Syntax
gettok ( )Code Examples
server
This example retrieves the startskin and endskin for spawning a player from a string of two numbers "a,b"
-- Put the string with the skins in a variable. Normally you would read it from a .map file or something.local skins = "20,30"-- Get the startskin and endskin strings ("20" and "30" in this case)local startskin = gettok ( skins, 1, ',')local endskin = gettok ( skins, 2, ',' )-- Get a random skin in the rangelocal skin = math.random ( tonumber(startskin), tonumber(endskin) )See Also
Utility Functions
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- bitAnd
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- bitExtract
- bitLRotate
- bitLShift
- bitNot
- bitOr
- bitReplace
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- bitRShift
- bitTest
- bitXor
- createTrayNotification
- debugSleep
- decodeString
- deref
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- encodeString
- fromJSON
- generateKeyPair
- getColorFromString
- getDevelopmentMode
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- getDistanceBetweenPoints3D
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- getLocalization
- getNetworkStats
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- getProcessMemoryStats
- getRealTime
- getServerIp
- getTickCount
- getTimerDetails
- getTimers
- gettok
- getUserdataType
- getVersion
- hash
- inspect
- interpolateBetween
- iprint
- isOOPEnabled
- isShowCollisionsEnabled
- isShowSoundEnabled
- isTimer
- isTimerPaused
- isTransferBoxAlwaysVisible
- isTransferBoxVisible
- isTrayNotificationEnabled
- killTimer
- md5
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- pregFind
- pregMatch
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- ref
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- setClipboard
- setDevelopmentMode
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- setTimer
- setTimerPaused
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- setWindowFlashing
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- split
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- toJSON
- utfChar
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- utfLen
- utfSeek
- utfSub