setElementDimension
Client-side
Server-side
Shared
Pair: getElementDimension
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This function allows you to set the dimension of an element. See Dimension for the in-depth explanation and the list of valid element types.
Syntax
setElementDimension ( )Code Examples
server
In this example the player's dimension is set to ID 1 when they enter a vehicle, and set back to dimension 0 when they exit the vehicle.
function onPlayerEnterVehicle ( theVehicle, seat, jacked ) if ( getElementDimension ( source ) == 0 ) then -- if the player is in dimension 0 setElementDimension ( source, 1 ) -- set his dimension to 1 setElementDimension ( theVehicle, 1 ) -- set his vehicle's dimension to 1 as well endendaddEventHandler ( "onPlayerVehicleEnter", root, onPlayerEnterVehicle )
function onPlayerExitVehicle ( theVehicle, seat, jacker ) if ( getElementDimension ( source ) == 1 ) then -- if the player is in dimension 1 setElementDimension ( source, 0 ) -- set his dimension back to 0 setElementDimension ( theVehicle, 0 ) -- set his vehicle's dimension back to 0 as well endendaddEventHandler ( "onPlayerVehicleExit", root, onPlayerExitVehicle )See Also
Element Functions
- addElementDataSubscriber
- attachElements
- clearElementVisibleTo
- cloneElement
- createElement
- destroyElement
- detachElements
- getAllElementData
- getAttachedElements
- getElementAlpha
- getElementAngularVelocity
- getElementAttachedOffsets
- getElementAttachedTo
- getElementBonePosition
- getElementBoneQuaternion
- getElementBoneRotation
- getElementBoundingBox
- getElementByID
- getElementByIndex
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getElementDimension
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementHealth
- getElementID
- getElementInterior
- getElementLighting
- getElementModel
- getElementParent
- getElementPosition
- getElementRadius
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementSyncer
- getElementType
- getElementVelocity
- getElementZoneName
- getLowLODElement
- getRootElement
- hasElementData
- hasElementDataSubscriber
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementCollidableWith
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLocal
- isElementLowLOD
- isElementOnFire
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementVisibleTo
- isElementWaitingForGroundToLoad
- isElementWithinColShape
- isElementWithinMarker
- removeElementData
- removeElementDataSubscriber
- setElementAlpha
- setElementAngularVelocity
- setElementAttachedOffsets
- setElementBonePosition
- setElementBoneQuaternion
- setElementBoneRotation
- setElementCallPropagationEnabled
- setElementCollidableWith
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementLighting
- setElementModel
- setElementOnFire
- setElementParent
- setElementPosition
- setElementRotation
- setElementStreamable
- setElementSyncer
- setElementVelocity
- setElementVisibleTo
- setLowLODElement
- updateElementRpHAnim
Element Events
- onClientElementColShapeHit
- onClientElementColShapeLeave
- onClientElementDataChange
- onClientElementDestroy
- onClientElementDimensionChange
- onClientElementInteriorChange
- onClientElementModelChange
- onClientElementStreamIn
- onClientElementStreamOut
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync