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dxDrawPrimitive3D

Client-side
Server-side
Shared

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This function draws a 3D primitive in the 3D world - rendered for one frame. This should be used in conjunction with onClientRender in order to display continuously.

Syntax

dxDrawPrimitive3D ( )

Code Examples

client

This is a small example of creating 3D Primitive object with 4 vertex that will spawn on 'The Well Stacked Pizza Co.' in Idlewood.

local primitive = {
{2087.8, -1804.2, 13.5, tocolor(255, 0, 0)},
{2087.7, -1810.5, 13.5, tocolor(0, 255, 0)},
{2092.7, -1813.6, 17.7, tocolor(0, 0, 255)},
{2097.5, -1806.8, 16, tocolor(255, 255, 255)}
}
function draw()
dxDrawPrimitive3D("trianglefan", false, unpack(primitive))
end
addEventHandler("onClientRender", root, draw)